Hasbro Gaming Catch Phrase Electronic Game – Birthday Gift for Word Game Lovers, Portable Handheld Party Game for 4+ Players
Hasbro Gaming Catch Phrase Electronic Game – Birthday Gift for Word Game Lovers, Portable Handheld Party Game for 4+ Players
In stock
Couldn't load pickup availability
Share
Why you'll love it
- All-in-one electronic unit requires no board, cards, or setup — grab and play instantly
- Compact handheld form factor slips into a bag for vacations, road trips, and impromptu gatherings
- 5,000 words across 5 categories deliver high replay value so it never feels repetitive
- Active toss-and-pass gameplay gets people off the couch and laughing, unlike sedentary word games
- Inclusive for mixed-age groups (kids 12+, teens, adults) so the whole family can join
- Frustration-Free Packaging and included batteries mean it's gift-ready right out of the box
Perfect for
- Family game night with mixed-age players (12+ to adults)
- Party ice-breaker or group activity for 4+ players in two teams
- Road trip and vacation entertainment for the car or hotel
- Holiday or birthday gift for word-game lovers and party hosts
- Active team-based party game that gets players physically engaged through tossing

From the most classic tabletop board games to up-and-active, play-to-learn games for preschoolers to the painfully funny party games that satisfy your wild side, Hasbro Games is a one-stop-shop for filling your games closet.



Shop Preschool Games
Visit the Store



Shop Kids Games
Visit the Store



Shop Adult Games
Visit the Store


Catch Phrase Game
Play The Grab It, Guess It, Pass It Game! The Catch Phrase game is an electronic game with 5,000 words and phrases that's fun and challenging for family and friends to play. Try to get teammates to guess the word or phrase that appears on the screen by describing it any way possible -- but do it fast! There are plenty of categories to choose from including Fun and Games, Entertainment, Everyday Life, Variety, and The World. Don't get caught holding the unit when the buzzer goes off because the other team will score a point. The first team to reach 7 points wins.
About Hasbro
From toys and games to television, movies, digital gaming and consumer products, Hasbro offers a variety of ways for audiences to experience its iconic brands, including Nerf, My Little Pony, Transformers, Play-doh, Monopoly, Baby Alive And Magic: The Gathering, as well as premier partner brands. Through its entertainment labels, Allspark Pictures and Allspark Animation, the Company is building its brands globally through great storytelling and content on all screens. Hasbro is committed to making the world a better place for children and their families through corporate social responsibility and philanthropy.
Product Information
Hasbro Gaming Catch Phrase Electronic Game | Fun Active Handheld Party Games for Adults, Teens, and Kids | 4 or More Players, 2 Teams | Portable Summer Travel Activities | Ages 12+
GRAB IT, GUESS IT, PASS IT: It's classic Catch Phrase gameplay as players try to get their team to guess a word or phrase by giving clues. Guess correctly and pass to the other team before time's up
ALL-IN-1 ELECTRONIC GAME UNIT: Designed for tossing and quick-on-your-feet active gameplay, the handheld game unit displays words and each team's scores. Plus, its built-in timer buzzes when a team's out of time.
DON'T GET CAUGHT: Don't get caught with the game unit when time's up! The team holding it when the timer goes off loses the round, and the opposing team gets a point. The first team to get 7 points wins
CHOOSE FROM 5 CATEGORIES: This Catch Phrase word game includes 5,000 words and phrases, and 5 categories: Fun and Games, Entertainment, Everyday Life, Variety, and The World
FUN PARTY GAME FOR GROUPS: Grab friends and have an instant party with the edge-of-your-seat Catch Phrase game. It's a fast, active, and hilarious game for Family Game Night, holidays, and more. For 4+ players
GREAT TRAVEL GAME: Slip the Catchphrase portable game into a bag and take the party nearly anywhere! This easy to play game for kids and adults is an exciting electronic handheld game for vacations and road trips
Play The Grab It, Guess It, Pass It Game! This Catch Phrase game is an handheld electronic game with 5,000 words and phrases that's quick-thinking fun for family and friends. Try to get teammates to guess the word or phrase that appears on the screen by describing it any way possible--but do it fast! There are plenty of categories to choose from: Fun and Games, Entertainment, Everyday Life, Variety, and The World. Don't get caught holding the unit when the buzzer goes off because the other team will score a point. The first team to reach 7 points wins! Looking for exciting game night games for groups, party games, or family games? The Catch Phrase game is designed for 4 or more players (2 teams), so it’s a fun party game for adults, teens, and kids ages 12+. With its compact size, it’s excellent for those seeking travel games, too. This active game is excellent for kids and families that love party board games. Fun family games also make great holiday and birthday gifts kids and adults who love word games. Catch Phrase and Hasbro Gaming and all related terms are trademarks of Hasbro.Age Range Description: Ages 12 and up
Included Components: Game Unit and Instructions
Model Year: 2018
Sub Brand: Hasbro Gaming
Item Type Name: Electronic Game
Model Name: Catch Phrase
Set Name: 5,000 words and phrases, 5 categories
Global Trade Identification Number: 00630509477760
Material Type: Plastic
Number of Players: 4+
Container Type: Box
Number of Items: 1
Language: English
Customer Package Type: Frustration-Free Packaging
Is Assembly Required: No
Educational Objective: Education
Operation Mode: Manual
Number of Batteries: AAA batteries required. (included)
Power Source: battery
Supported Battery Types: 3 AAA batteries and 3 AA batteries required
Theme: Game
Color: Frustration Free Packaging (Ffp)
Grenre: Word
Item Dimensions L x W: 6.5"L x 2.52"W
Package Quantity: 1
Item Weight: 11.3 Ounces
Size: Small
Item Dimensions: 2.52 x 6.5 x 9.02 inches
Frequently Asked Questions
Does the game come gift-ready, or do I need to buy batteries and wrapping separately?
It ships in frustration-free packaging with the required AAA and AA batteries included, so you can wrap it and hand it over without any extra shopping.
Is this a good gift for someone who already owns a lot of board games?
Yes. Because it is a single electronic unit with 5,000 words built in, it replaces boxes of cards and rule books, making it a refreshing upgrade for people who feel they have every traditional game already.
Will it work as a white elephant or Secret Santa gift?
Its universal appeal for ages 12 through adult, two-team format, and active play style make it a safe and crowd-pleasing pick for exchanges where the recipient is unknown.
Is it a thoughtful Valentine's Day or birthday gift for a partner who loves hosting?
Party hosts love that it is an all-in-one ice-breaker they can pull out at any gathering, and the included batteries mean it is ready to play the moment it is unwrapped.
Can I ship this directly to the recipient as a surprise?
Yes, the compact box fits in a standard shipping envelope and the frustration-free packaging holds up well in transit, so you can send it straight to the giftee's door.
Is this a good last-minute gift if I am shopping the night before?
Because the batteries are in the box and there is zero assembly, you can buy it, wrap it, and hand it over the next morning with no extra steps.
Will a word-game lover actually be impressed, or is it too simple?
With 5,000 words across 5 categories and a first-to-7-points format, it has real depth, yet stays accessible enough that casual players jump in immediately.
Is this a better gift than another bottle of wine or a generic candle?
Unlike consumables, it creates shared memories the first time it is played, and it will be pulled out at every future gathering the recipient hosts.
Is it a better fit for a host gift or a personal gift?
Both. The compact size and battery-powered portability make it ideal for a hostess gift bag, while the family-friendly gameplay makes it a strong personal gift for a partner or parent.
Does the box look nice enough to put under a tree without extra wrapping?
The frustration-free box is clean and presentable, but most gift-givers still wrap it because the unit itself becomes the reveal moment once the paper comes off.
How does Catch Phrase compare to other electronic word games on the market?
Most electronic word games stay in one place on a table, but Catch Phrase's toss-and-pass design gets players physically engaged, and Hasbro's 5,000-word library is significantly deeper than typical competitors.
Is this a better gift than a card-based game like Scattergories or Taboo?
Yes, because there are no cards to lose or shuffle. The built-in timer, scoring, and word bank replace the deck entirely, so the game never gets ruined by a missing card.
Why should I pick this over a generic Bluetooth speaker or party prop?
A speaker plays music in the background, while Catch Phrase actively creates shared laughter and conversation, making it a more memorable gift that the recipient will use repeatedly.
What if the person I am buying for does not like loud, active games?
The two-team format and toss mechanic are gentle enough for mixed ages, and rounds end quickly with the audible buzzer, so even quieter personalities can enjoy a low-pressure match.
Is it a safe gift choice if I do not know the recipient's taste well?
Word-guessing is a near-universal party staple, the age range covers teens through adults, and the design works equally well for couples, families, and friend groups.
What if the recipient already has the original Catch Phrase from years ago?
The electronic version is a meaningful upgrade because the LCD display, built-in timer, and 5,000-word digital bank solve every complaint people had about the classic card-based edition.
How do you set up and play Catch Phrase from a cold start?
Insert the included AAA and AA batteries, press the power button, choose your team and category, and pass the unit to the first player. The LCD displays a word, the timer counts down, and you toss the unit to a teammate before the buzzer sounds.
How many players and teams do I need for a full game?
The game is designed for 4 or more players split into 2 teams. Larger groups of 6 to 10 work well because teammates rotate guessing, which keeps everyone involved.
How long does a typical game take, and how do you win?
Most games run about 20 to 30 minutes. The first team to reach 7 points wins, with points awarded each time a teammate successfully guesses the word before the buzzer.
Does this work with rechargeable batteries?
Yes. Standard rechargeable AAA and AA batteries work in place of the included disposable ones, and many owners keep a charged set on hand for long game nights.
Is the game compatible with international voltages or travel power supplies?
The unit does not plug into a wall outlet at all, so voltage is not a concern. It runs entirely on batteries, which makes it safe and simple to use in any country.
What is actually in the box, and what do I need to buy separately?
Inside the box you get the electronic Catch Phrase handheld unit, the required AAA and AA batteries, and a quick-start guide. You do not need to purchase anything else to start playing.
Is the unit safe to leave on a coffee table with younger children in the home?
Yes. It contains no small magnets, no glass, and no choking-hazard components, and the recommended age is 12 and up, so it is appropriate for households with mixed-age family members.
How long will the batteries last with regular use?
With normal game-night use, a fresh set of the included batteries typically lasts through multiple sessions, and a casual family can go weeks or months between changes.
What is the difference between Catch Phrase and a traditional word board game?
Traditional word board games require cards, a board, a scorepad, and active rule management, while Catch Phrase consolidates the word bank, timer, and scoring into one electronic unit, so the focus stays on describing and guessing rather than setup.

